Total Courses - 12
Total Duration : 40 hours
01_Conceptual Massing Techniques in SketchUp
Duration : 1h 32m
Project Files Included
1 Introduction and project overview 01:09
2 Creating and manipulating volumes 08:42
3 Creating volume groups and components 07:00
4 Rotating volumes 06:34
5 Creating exterior glazing and openings 10:18
6 Applying Boolean operations to create masses 10:00
7 Working with surfaces to create complex shapes 10:17
8 Creating exterior glazing with surface 11:48
9 Creating smooth and organic forms 07:34
10 Creating masses using the Follow Me tool 08:00
11 Creating overhangs using the Follow Me tool 10:58
02_Customizing SketchUp Models with Styles and Style Builder
Duration : 42m 6s
Project Files Included
1 Introduction and project overview 00:56
2 Exploring predefined Styles in SketchUp 08:03
3 Editing predefined Styles in SketchUp 10:45
4 Mixing and match predefined characteristics 04:27
5 Creating unique Sketchy Edges using Style Bulilder 09:24
6 Using your own hand drawn lines to create style 08:31
03_Enhancing Environment Concepts with 3D Paint-Overs in Sketchup and Photoshop
Duration : 2h 23m
Project Files Included
1 Introduction and project overview 01:22
2 Composition thumbnails 09:22
3 Modeling a building in SketchUp 08:37
4 Continuing to model a building in SketchUp 11:51
5 Adjusting lighting and exporting a 2D graphic 08:54
6 Blocking in color for our concept 09:09
7 Continuing to block in base colors 08:56
8 Roughing in pieces of imagery 08:06
9 Continuing to rough in image elements 08:42
10 Beginning rubble paint-over 08:29
11 Rubble paint-over continued 06:51
12 Painting building damage 08:51
13 Continuing to paint building damage 07:50
14 Foliage paint-over 07:28
15 Continuing to paint foliage in our 08:45
16 Continuing to paint in foliage 10:00
17 Adjusting the atmosphere and mood 09:59
04_Illustrating Dynamic Pitch Work Visuals in SketchUp and Photoshop
Duration : 3h 24m
Project Files Included
1 Introduction and project overview 01:06
2Setting up the SketchUp document 06:27
3 Creating a new SketchUp document 11:48
4 Adding pre-built components and content to our model 09:26
5 Grouping objects into layers 06:45
6 Choosing shadows and using scenes 10:42
7 Exporting renders 09:36
8 Importing renders 08:07
9 Creating a color sketch for mood and lighting 11:23
10 Using exposure layers for lighting 11:55
11 Continuing with exposure layers for lighting 08:19
12 Painting into PNG layers 10:11
13 Adding texture 10:13
14 Using photos for different purposes in Photoshop 09:45
15 Painting into photo textures 10:13
16 Painting new light sources 09:15
17 Adding dramatic lighting 08:14
18 Painting using multiple techniques 08:19
19 Painting spontaneously in Photoshop 09:47
20 Continuing to paint spontaneously 11:19
21 Finalizing the mood and lighting 11:53
22 Assessing the final illustration and adding a narrative 09:44
05_Using Match Photo in SketchUp
Duration : 1h 16m
Project Files Included
1 Introduction and project overview 00:49
2 Identifying the three Match Photo options 05:26
3 Matching the modeling space to an image 09:10
4 Modeling the basic form of the building 07:57
5 Creating window openings on the building shell 09:53
6 Adding the photo texture to your model 06:22
7 Using Match Photo for exterior renovations 09:27
8 Adding building elements to the existing building 07:15
9 Using the Match Photo technique for interiors 07:53
10 Finishing the interior model 07:39
11 Modeling 3D fixtures from 2D images 04:49
06_SketchUp for Woodworkers
Duration : 3 Hours
Section 1: Introduction
1 Welcome to SketchUp for Woodworkers; David Barron's toolbox and a key method
2 Navigating the Udemy screen and the all important HD button
3 Template setup; I show you why its essential in this lecture
4 Keyboard shortcuts - Text
5 Do not forget the HD button .. - 4 issue (s)
Step 2: Outline design to detailed construction in one big step
6 Outline Box; start the design process in SketchUp with overall shape and size
7 Use your outline design as a template to start the construction of details
8 Setting up dovetails is easy and adds realistic detail to your outline design
9 Components, Bounding Edges and Layers! - 4 issue (s)
Section 3: Building the toolbox carcass or the meat and two veg setion
10 Cutting dovetails; if only it was this quick and easy in the workshop!
11 Marking out the sockets; get out the virtual pencil to finish your dovetails
12 Making the top: create a top with a tongue using the Push / Pull tool
13 Cutting the top grooves by drawing rectangles on the top and pasting in place
14 Cutting the bottom grooves using a great mirroring technique
15 Quiz 3; editing components - 4 issue (s)
16 Make the bottom of the toolbox in one easy move and edit!
17 Splitting the side or get the virtual saw out
18 Splitting the front or a bit more cutting with the virtual saw!
19 Creating the linings ; more drawing once, using twice
Section 4: Constructing the main tray
20 Main tray side and front: streamlining the Copy and Flip techniques
21 Main tray dovetails plus a few keyboard shortcuts
22 Main tray bottom and grooves: introducing the powerful Intersect Faces option
23 Adding dividers, and what on earth is a tangent arc?
Section 5: Building the small tray
24 Small tray sides and building a grid with guidelines
25 Model the small tray dovetail to music!
26 Small tray bottom and grooves, finishing (almost) the construction
27 A slightly harder quiz! - 2 issue (s)
Chapter 6: Finishing off and refining the details
28 Holes in the main tray ends
29 Filling in the jigsaw pieces
30 There's more than one way to chamfer a top. Two in fact.
31 Rounding over the outer edges of the main tray
32 Starting the finger pull
33 Finishing the finger pull
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